Video+Games


 * What can students learn from video games? **

–Video games are interdisciplinary and cross nearly every subject. –Video games are future oriented. –Video games are historical and cultural. –Video games are international and promote connections around the world. –Video games promote play and fun.


 * How can teachers/trainers incorporate video games into the curriculum? **

–Language Arts - write about the experience; compare and contrast –Oral Communication - debate the impact of video games on behavior –Statistical Analysis – analyze the data collected –Driving Games – calculate mileage and gasoline cost –Creative Thought – compare super heroes; create a superhero –Research – survey opinions about video games; review different types of video games –Physical Education – movement in video games –Health and Wellness – video game addictions; therapeutic value –Psychology – applications of learning theories –Ethics, Business, Economics, History, ………………………………….

<span style="font-family: Arial,Helvetica,sans-serif; font-size: 130%;">Video Games in the Classroom, by David Hutchison <span style="font-family: Arial,Helvetica,sans-serif; font-size: 130%;">[]